Opening Day Disaster

Opening Day Disaster - SFASX 2020

The concept I made for the environment. I tried to challenge myself to not only think in 3D and plan out my environment before modeling.

The concept I made for the environment. I tried to challenge myself to not only think in 3D and plan out my environment before modeling.

The iterations my project went through once I settled on a camera angle.

The iterations my project went through once I settled on a camera angle.

This project was made for the SFASX 2020 competition.
During the project I had a lot of fun experimenting and learning about different aspects of art.
The limited time frame also taught me a lot about making decisions and scope.

I mainly focused on improving my architectural and texturing skills.

Renders made within UE4.

Itch.io page: https://xandrava.itch.io/opening-day-disaster