Candy Chaos

Candy Chaos - Trailer

The first playable level

The first playable level

The process of worldbuilding the overall design. We took it step-by-step and I constantly asked for feedback from the designer to make sure I did not interfere with his level design.

The process of worldbuilding the overall design. We took it step-by-step and I constantly asked for feedback from the designer to make sure I did not interfere with his level design.

The delivered level design from the designer in the team.

The delivered level design from the designer in the team.

3D Videogame project created for an 8 week project (2016-2017) in a group of 13.

I was responsible for:
- Environment models/design
- Character models/design
- Worldbuilding
- Lighting

The game itself is an action adventure game, that is set in an oversized candy world.
We won best art of all year 1 projects with this project which was a nice added bonus on top of all the learning opportunities of my first game project.

The game can be found here: https://igad.itch.io/candy-chaos